Modification de Écrans de chargement de Fallout 76
La modification peut être annulée. Veuillez vérifier les différences ci-dessous pour voir si c’est bien ce que vous voulez faire, puis publier ces changements pour finaliser l’annulation de cette modification.
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{| class="va-table va-table-full va-table-left sortable" | {| class="va-table va-table-full va-table-left sortable" | ||
! style="width: 80%;" | | ! style="width: 80%;" | Text | ||
! style="width: 10%;" | [[Form ID|Editor ID]] | ! style="width: 10%;" | [[Form ID|Editor ID]] | ||
! style="width: 10%;" | [[Form ID|Base ID]] | ! style="width: 10%;" | [[Form ID|Base ID]] | ||
|- | |- | ||
| | | Easily modified, reliable, and packing decent stopping power, the [[10mm pistol (Fallout 76)|10mm pistol]] is one of the most trusted sidearms in the Wasteland for a reason. | ||
| {{Linkable|Weapon_10mm|text=<tt>Weapon_10mm</tt>}} | | {{Linkable|Weapon_10mm|text=<tt>Weapon_10mm</tt>}} | ||
| {{ID|003aa517}} | | {{ID|003aa517}} | ||
|- | |- | ||
| | | The [[Alien blaster (Fallout 76)|Alien Blaster]] is a powerful energy beam weapon that can completely disintegrate enemies. | ||
| {{Linkable|Weapon_AlienBlaster|text=<tt>Weapon_AlienBlaster</tt>}} | | {{Linkable|Weapon_AlienBlaster|text=<tt>Weapon_AlienBlaster</tt>}} | ||
| {{ID|003aa5b6}} | | {{ID|003aa5b6}} | ||
|- | |- | ||
| | | You might think that you'd never see someone walk the hills of Appalachia with a portable naval cannon, but the existence of the [[Broadsider (Fallout 76)|Broadsider]] would prove you wrong. | ||
| {{Linkable|Weapon_Broadsider|text=<tt>Weapon_Broadsider</tt>}} | | {{Linkable|Weapon_Broadsider|text=<tt>Weapon_Broadsider</tt>}} | ||
| {{ID|003aa4d0}} | | {{ID|003aa4d0}} | ||
|- | |- | ||
| | | The tools of the past have now become the tools of the present. [[Chainsaw (Fallout 76)|Chainsaws]], [[Fire axe (Fallout 76)|fire axes]], and even [[Rolling pin (Fallout 76)|rolling pins]] serve as the arms of many a Wasteland combatant. | ||
| {{Linkable|Weapon_Chainsaw|text=<tt>Weapon_Chainsaw</tt>}} | | {{Linkable|Weapon_Chainsaw|text=<tt>Weapon_Chainsaw</tt>}} | ||
| {{ID|003aa603}} | | {{ID|003aa603}} | ||
|- | |- | ||
| | | A terrifyingly simple idea, the [[Deathclaw gauntlet (Fallout 76)|Deathclaw Gauntlet]] is built from the severed arm of its namesake. | ||
| {{Linkable|Weapon_DeathclawGauntlet|text=<tt>Weapon_DeathclawGauntlet</tt>}} | | {{Linkable|Weapon_DeathclawGauntlet|text=<tt>Weapon_DeathclawGauntlet</tt>}} | ||
| {{ID|003aa550}} | | {{ID|003aa550}} | ||
|- | |- | ||
| | | A hand-held catapult might not sound like an effective infantry weapon, but if that [[Fat Man (Fallout 76)|catapult]] launches [[Mini nuke (Fallout 76)|miniature nuclear bombs]]? Now you're talking. | ||
| {{Linkable|Weapon_Fatman|text=<tt>Weapon_Fatman</tt>}} | | {{Linkable|Weapon_Fatman|text=<tt>Weapon_Fatman</tt>}} | ||
| {{ID|003aa2b3}} | | {{ID|003aa2b3}} | ||
|- | |- | ||
| | | The [[Flamer (Fallout 76)|Flamer]] deals sustained energy damage in a wide area directly in front of it. | ||
| {{Linkable|Weapon_Flamer|text=<tt>Weapon_Flamer</tt>}} | | {{Linkable|Weapon_Flamer|text=<tt>Weapon_Flamer</tt>}} | ||
| {{ID|003aa533}} | | {{ID|003aa533}} | ||
|- | |- | ||
| | | The [[Gamma gun (Fallout 76)|Gamma Gun]] deals Radiation damage, and as such is mainly effective against human opponents. | ||
| {{Linkable|Weapon_GammaGun|text=<tt>Weapon_GammaGun</tt>}} | | {{Linkable|Weapon_GammaGun|text=<tt>Weapon_GammaGun</tt>}} | ||
| {{ID|003aa5f3}} | | {{ID|003aa5f3}} | ||
|- | |- | ||
| | | The [[Minigun (Fallout 76)|Minigun]] will spin up faster and faster as you pull the trigger. Once it reaches maximum velocity, it will start firing. | ||
| {{Linkable|Weapon_Minigun|text=<tt>Weapon_Minigun</tt>}} | | {{Linkable|Weapon_Minigun|text=<tt>Weapon_Minigun</tt>}} | ||
| {{ID|003aa529}} | | {{ID|003aa529}} | ||
|- | |- | ||
| | | A weaponized chainsaw the size of a large knife, the [[Ripper (Fallout 76)|Ripper]] can tear into opponents, causing devastating melee damage. | ||
| {{Linkable|Weapon_Ripper|text=<tt>Weapon_Ripper</tt>}} | | {{Linkable|Weapon_Ripper|text=<tt>Weapon_Ripper</tt>}} | ||
| {{ID|003aa566}} | | {{ID|003aa566}} | ||
|- | |- | ||
| | | What's more deadly than being hit by a [[Sledgehammer (Fallout 76)|sledgehammer]]? Being hit by a sledgehammer that has a rocket strapped to it. Behold the design philosophy of the [[Super sledge (Fallout 76)|Super Sledge]]. | ||
| {{Linkable|Weapon_SuperSledge|text=<tt>Weapon_SuperSledge</tt>}} | | {{Linkable|Weapon_SuperSledge|text=<tt>Weapon_SuperSledge</tt>}} | ||
| {{ID|003aa546}} | | {{ID|003aa546}} | ||
|- | |- | ||
| | | An exotic weapon, the [[Syringer (Fallout 76)|Syringer]] is used to deliver a variety of ingenious and cruel chems to an opponent. | ||
| {{Linkable|Weapon_Syringer|text=<tt>Weapon_Syringer</tt>}} | | {{Linkable|Weapon_Syringer|text=<tt>Weapon_Syringer</tt>}} | ||
| {{ID|003aa4a4}} | | {{ID|003aa4a4}} | ||
|- | |- | ||
| | | Automatic weapons fire continuously as their trigger is pulled. They include the [[Submachine gun (Fallout 76)|Submachine Gun]], and versions of the [[Assault rifle (Fallout 76)|Assault Rifle]] and [[Combat rifle (Fallout 76)|Combat Rifle]]. | ||
| {{Linkable|Weapon_Type_Automatic|text=<tt>Weapon_Type_Automatic</tt>}} | | {{Linkable|Weapon_Type_Automatic|text=<tt>Weapon_Type_Automatic</tt>}} | ||
| {{ID|003aa787}} | | {{ID|003aa787}} | ||
|- | |- | ||
| | | Black Powder weapons were considered relics even before the Great War. Extremely slow to reload, they can still be deadly in the hands of an expert. | ||
| {{Linkable|Weapon_Type_BlackPowder|text=<tt>Weapon_Type_BlackPowder</tt>}} | | {{Linkable|Weapon_Type_BlackPowder|text=<tt>Weapon_Type_BlackPowder</tt>}} | ||
| {{ID|003aa8e5}} | | {{ID|003aa8e5}} | ||
|- | |- | ||
| | | Explosive weapons deal damage in a wide area of effect. They include grenades, mines, the Fat Man, and the [[Missile launcher (Fallout 76)|Missile Launcher]]. | ||
| {{Linkable|Weapon_Type_Explosive|text=<tt>Weapon_Type_Explosive</tt>}} | | {{Linkable|Weapon_Type_Explosive|text=<tt>Weapon_Type_Explosive</tt>}} | ||
| {{ID|003aa615}} | | {{ID|003aa615}} | ||
|- | |- | ||
| | | Heavy Guns are generally large, bulky, and exceedingly powerful. They include non-explosive energy and ballistic weapons such as the Flamer, [[Gatling laser (Fallout 76)|Gatling Laser]], and Minigun. | ||
| {{Linkable|Weapon_Type_HeavyGun|text=<tt>Weapon_Type_HeavyGun</tt>}} | | {{Linkable|Weapon_Type_HeavyGun|text=<tt>Weapon_Type_HeavyGun</tt>}} | ||
| {{ID|003aa7df}} | | {{ID|003aa7df}} | ||
|- | |- | ||
| | | Laser weapons, like the [[Laser gun (Fallout 76)|Laser Rifle]] and Laser Pistol, deal energy damage. They can disintegrate foes, leaving behind piles of ash. | ||
| {{Linkable|Weapon_Type_Laser|text=<tt>Weapon_Type_Laser</tt>}} | | {{Linkable|Weapon_Type_Laser|text=<tt>Weapon_Type_Laser</tt>}} | ||
| {{ID|003aa874}} | | {{ID|003aa874}} | ||
|- | |- | ||
| | | Non-automatic weapons fire one shot with each pull of their trigger. They include the semi-automatic and bolt-action versions of the Assault Rifle, Combat Rifle, and [[Hunting rifle (Fallout 76)|Hunting Rifle]]. | ||
| {{Linkable|Weapon_Type_NonAutomatic|text=<tt>Weapon_Type_NonAutomatic</tt>}} | | {{Linkable|Weapon_Type_NonAutomatic|text=<tt>Weapon_Type_NonAutomatic</tt>}} | ||
| {{ID|003aa6bc}} | | {{ID|003aa6bc}} | ||
|- | |- | ||
| | | Pipe weapons, such as the [[Pipe revolver (Fallout 76)|Pipe Revolver]] and [[Pipe gun (Fallout 76)|Pipe Rifle]], are crude, low-tech and highly modifiable. | ||
| {{Linkable|Weapon_Type_Pipe|text=<tt>Weapon_Type_Pipe</tt>}} | | {{Linkable|Weapon_Type_Pipe|text=<tt>Weapon_Type_Pipe</tt>}} | ||
| {{ID|003aa672}} | | {{ID|003aa672}} | ||
|- | |- | ||
| | | Pistols are typically smaller than rifles and fire faster, but generally do less damage. They include the 10mm, Pipe Pistol, and [[Black powder pistol|Black Powder Pistol]]. | ||
| {{Linkable|Weapon_Type_Pistol|text=<tt>Weapon_Type_Pistol</tt>}} | | {{Linkable|Weapon_Type_Pistol|text=<tt>Weapon_Type_Pistol</tt>}} | ||
| {{ID|003aa61a}} | | {{ID|003aa61a}} | ||
|- | |- | ||
| | | Plasma weapons, like the [[Plasma gun (Fallout 76)|Plasma Rifle]] and Plasma Pistol, deal energy damage. They can melt enemies, leaving behind a pile of "goo." | ||
| {{Linkable|Weapon_Type_Plasma|text=<tt>Weapon_Type_Plasma</tt>}} | | {{Linkable|Weapon_Type_Plasma|text=<tt>Weapon_Type_Plasma</tt>}} | ||
| {{ID|003aa7ee}} | | {{ID|003aa7ee}} | ||
|- | |- | ||
| | | Rifles are generally long, of average size, and require two hands to fire. They include the Assault Rifle, Combat Rifle, Hunting Rifle, Laser Rifle, and Submachine Gun. | ||
| {{Linkable|Weapon_Type_Rifle|text=<tt>Weapon_Type_Rifle</tt>}} | | {{Linkable|Weapon_Type_Rifle|text=<tt>Weapon_Type_Rifle</tt>}} | ||
| {{ID|003aa675}} | | {{ID|003aa675}} | ||
|- | |- | ||
| | | Shotguns, like the [[Pump action shotgun (Fallout 76)|pump-action]] and [[Double-barrel shotgun (Fallout 76)|double-barreled]], do more damage the closer you are to the target. | ||
| {{Linkable|Weapon_Type_Shotgun|text=<tt>Weapon_Type_Shotgun</tt>}} | | {{Linkable|Weapon_Type_Shotgun|text=<tt>Weapon_Type_Shotgun</tt>}} | ||
| {{ID|003aa87c}} | | {{ID|003aa87c}} |